RaycastHit2D
Namespace:
namespace Lenga\Engine\Core;
class RaycastHit2D
Methods
fromNativeData
public static function fromNativeData(array $data)
Example
use Lenga\Engine\Core\Behaviour;
use Lenga\Engine\Core\Physics2D;
use Lenga\Engine\Core\Vector3;
class RaycastExample extends Behaviour
{
public function update(): void
{
$origin = $this->transform->position;
$direction = new Vector3(1, 0, 0);
// Cast a ray and get hit information
$hit = Physics2D::raycast($origin, $direction, 100.0);
if ($hit !== null) {
// Access hit information
$hitObject = $hit->gameObject;
$hitDistance = $hit->distance;
$hitPoint = $hit->point;
$hitNormal = $hit->normal;
Debug::log('Hit object: ' . $hitObject->name);
Debug::log('Distance: ' . $hitDistance);
}
}
}