GamepadAxis
Namespace:
namespace Lenga\Engine\Enumerations;
Identifies a physical axis on a gamepad controller. Use with Input::getAxis() to read analogue stick and trigger values.
Values
| Case | Value | Description |
|---|---|---|
LEFT_X |
0 |
Left analogue stick, horizontal axis. |
LEFT_Y |
1 |
Left analogue stick, vertical axis. |
RIGHT_X |
2 |
Right analogue stick, horizontal axis. |
RIGHT_Y |
3 |
Right analogue stick, vertical axis. |
LEFT_TRIGGER |
4 |
Left trigger (LT / L2). Range 0–1. |
RIGHT_TRIGGER |
5 |
Right trigger (RT / R2). Range 0–1. |
Example
use Lenga\Engine\Core\Behaviour;
use Lenga\Engine\Core\Input;
use Lenga\Engine\Enumerations\GamepadAxis;
class GamepadMovement extends Behaviour
{
public float $speed = 5.0;
public function update(): void
{
$horizontal = Input::getAxis(GamepadAxis::LEFT_X->value);
$vertical = Input::getAxis(GamepadAxis::LEFT_Y->value);
$this->transform->translate([
$horizontal * $this->speed * Time::deltaTime(),
0,
$vertical * $this->speed * Time::deltaTime(),
]);
}
}